

A shattered world modeled after a geode, a comet hurtling around the other planets, a scrag of space brambles orbiting far from the sun, and more besides. The planets of this system have been given colour and detail, but they’re the same in concept as they were in the alpha. I only have twenty minutes, so I’d better get cracking. One exhibit, a model of a scary angler fish, brings back hazy memories of a lifeform I’d rather avoid for this short demo.
#Outer wilds complete ship log full#
The museum of your hometown is full of relics and strange objects, all designed to “make you curious” about the universe at large. It’s the sleepy village of every childhood RPG. It begins, as before, on your home planet. A solution to this ill-fated solar system. Most importantly, there's now a definitive reason to keep repeating the same 20 minutes of space life over and over. There are more characters to meet and greet in the solar system, and all of the art has been re-done, sprucing up the planets and turning blocky placeholder aliens into freckle-faced extraterrestrials worthy of a cameo in Oddworld. In other words, they’ve scrubbed it all up. And we were not only able to flesh out the skeleton, but also just take a pass at everything.” “Because the alpha was like a skeleton of what it was supposed to be. “It’s kind of ridiculous that we’ve been able to take it this far,” says Alex Beachum, creative lead at Mobius. I clambered aboard the newly designed ship for the first time since toying with the alpha years ago, and was quickly reminded why it feels so special. It also won an IGF award back in 2015.īut this year, say developers Mobius Digital, we’ll see the space jaunter finally launch in a finished state. It’s Kerbal Space Program meets Groundhog Day and even in it’s alpha, it was a wonderful place to spend your lunchtime. You play as an alien who blasts off to explore a tight-knit solar system, but every twenty minutes the sun goes supernova, and time rewinds to the moment before lift off. You might remember it for its Majora’s Mask style time loop. This isn't the first time we’ve seen this scrappy-looking space lark. And I have no time to understand how the whole island on which I've parked has been launched into space, because it’s already falling back down. This is space exploration game Outer Wilds.

This is when I realise: My ship didn’t take off. This is odd, because it’s also pitch black - we’re definitely in space. The ground outside is still there, the trees and the grass. “No no no no no.” I run back to the cockpit and look around.
#Outer wilds complete ship log free#
“Oh no,” I say, as the sensation of free fall kicks in. I’d been looking at the ship’s log in the back and considering my next journey when suddenly the whole ship just rose up. Except there's a problem: I’m not in the cockpit. This ought to be cause for celebration, a moment that engenders cheers from mission control.
